JapaTools for Blender
I created this addon mainly to optimize my workflow, allowing to focus more on modeling instead of basic tasks like renaming and selecting parts.
Built for Blender using Python
JapaTools for Roblox Studio
This is JapaTools for Roblox Studio, an extension of the work I did in Blender. The main goal here is bulk editing objects directly inside Studio and making it easy to copy and paste relevant properties from one entity to another, which helps the implementation team a lot.
Built for Roblox Studio using Lua
Unreal Engine
Library Updater
A simple plugin built to keep a library of custom models, trim sheets, and textures synced with Unreal in real time, including renaming models and updating assets whenever needed.
Built for Unreal Engine 4.26 using Python
Prefab Builder
A modular and intuitive plugin built with Blueprints, featuring presets for repetitive scene building tasks such as tables with chairs and interchangeable placemats, beds with pillows, indoor and outdoor plants, and more.
Built for Unreal Engine 4.26 using Blueprint
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