I was responsible for: exterior and interior optimized 3D modelling, with UVs, texturing and basic shading.
I had the chance to fully model the vehicle from the raw files provided by Universal, create its textures, even suggest gameplay features to the dev team, and of course, create this little render scene shown below.
It's been incredibly rewarding to see how well the community received this update. Players around the world are lining up in-game to roleplay selling hotdogs — over 1 million sold already! It's amazing to know that kids and young players are having fun, building memories, and connecting with each other through cars, games, and movies.

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